Проект "Open rendering Environment (ORE)"
рендерят задания которіе аплоадят юзері.
из программі блендер.
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кидайте в личку мыло на которое присылать.
Death, а на какой странице ты инвайте смотришь? Мож у меня есть
upd: ага, "You have 5 invites left."
Жирные ВЮ пошли... 16 часов - 10%
Фигасе... ктото фильм рендерит
при том что дедлайн 24 часа..............
хотя мож меня и проглючило и то было 16 инут...
Кому инвайт? Пишите в личку
Remmer инвайчен. Еще 3 штуки у меня, и по 5 у каждого нового юзера
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10 мин = 2 очка
дедлайн 1 день
што атм они рендерят - ХЗ.
А вот бывает люди нуждаются, ещё и деньги предлагают за рендер-время:
(наверняка, ссылка скоро станет мертвой, просто это далеко не единичный пример. Хоть и не через универсальную оболочку там все делается... зато не нужно показывать права на владение софтом ) ........ это так, вообще, к слову я.....
А если посчитать, сколько такая ферма (из 112 ядер Xeon) стоит, и сколько она кушает в месяц электричества, интернета и т.д.?
И за это предлагают $684.14. Несерьезно, раз в 5 ниже уровня окупаемости...
да, вообще чтобы заработать денег на этом рендеринге, имхо тяжело. На фрилансе предлагают копейки, они и понятно. КАзалось бы, побыстрее наступили времена, когда - наскреб денег на 1-2 видяхи - и понятие время выполнения работы будет определяться умениями человека, а не столько наличием рендер-фермы.
Гы, тогда все ещё больше обесценится...
Да сегодня и крупные рендер-фермеры жалуются.
В этом году вроде Duche писал, что у них нифига не окупается.
Так он грамотный человек, у него команда ... http://www.рендер.com/
Sorry for not answering your post before. We're expecting a lot more traffic on the website after we announce the new Renderfarm.fi distribution of Blender (this is happening in the next couple of days). We'll also be much more actively checking up on the queue starting from monday.
Есть немного ВЮ!
100 mb файл. не стал кочать.
Thanks for the interest and support guys. Once we get the Blender 2.5 clients up I think I will do some advertising. However Im a little hesitant to overdo it as I think its important that once people really start to find the service that they get a good image of its capabilities. Im still feeling a bit shaky about all the settings that need checking before a work will be rendered succesfully.
Still, I guess people will understand that we're very much a alpha/beta project and alot of work is ahead in order to make the service a really professional alternative to "traditional rendering grids". However, I think I can now declare that this is really now our aim. Creating an open, professionally ran alternative to "traditional" renderfarms.
Project Manager, Open Rendering Environment (ORE)
пишите в личку емейл. дам инвайт
This weekend (9.-11. of April 2010) we're trying to run a serious stress test scene on Renderfarm.fi. If you are experiencing problems with this, please place any comments to us as soon as possible. The rendering is a test related to a commercial pilot that is a part of the ORE project.
Есть ВЮ. Инвайте - в ЛС
Blender 2.5 Mac OSX clients being tested
The 32 and 64 bit Intel Mac OSX clients are near finished and will be deployed and tested today. If the deployment goes well, it will mean that for the first time BURP's history, Mac users can join projects as equal contributors.
We're also getting close to releasing the new version of the Renderfarm.fi distribution of Blender (perhaps later on during the week) and the website will also get some new features during the next few weeks.
Blender 2.5 Linux/Windows being tested
Cool news as we've managed to get the Blender 2.5 builds for both 32bit and 64bit Windows/Linux operating systems running. We're currently testing their functionality by running some sessions. If all goes well, we can start accepting work as before and move on to officially supporting Blender 2.5. Meanwhile, the Mac OSX clients are being worked at and will hopefully be available during the next couple of weeks.
как всегда, за инвайтами обращайтесь сюда или в ЛС
За точто я активный участник проекта и сообщаю о бага хна оф форуме, мне дарят футболку
2010-08-25: Hey all - really cool news. I just received word from our resident build guru Gekko that we've succesfully rolled out the new Blender 2.53 Beta clients for BOINC for all platforms (32bit and 64bit Mac OSX, Linux and Windows).The new builds have some bug fixes and naturally feature the latest version of the Blender render engine with all it's tweaks. Renderfarm.fi uploader now GPL licensed: in Blender 2.53 Beta!I also decided to take this opportunity to point out to anybody who's missed this so far: you are no longer tied to our own distribution of Blender in order to use Renderfarm.fi. You can now just download your favourite main branch Blender 2.53 Beta build and enable the Renderfarm.fi add-on in order to use the service directly from within your Blender.Naturally this represents a huge leap for us in terms of availability, hopefully meaning many more Blenderheads can now find their way on to the service. You can read more about the script from the official Blender 2.53 Wiki. Cheers!
2010-09-06: Renderfarm.fi - Renderfarm.fi and Wreckamovie.com launch integration
We're excited to announce that new integrated functionality between Renderfarm.fi and the communal movie production website Wreckamovie.com has been launched. Users of Wreckamovie.com are offered a simple way to create an account on Renderfarm.fi, synchronize the accounts and add their own sessions from Renderfarm.fi as "shots" on Wreckamovie.com. As this is planned to be the first stepping stone in integration, we hope that the future will bring users of both services many more cool features.
Wreckamovie.com - started some three years ago by the same people who gave life to Star Wreck: In the Pirkinning (the most viewed Finnish film of all times) - is a free to use web service that brings people together in order to create movies. The service recently achieved a milestone as the first full-length feature film to incorporate the concept of using community manpower from the beginning to the end of the production, Snowblind, was finished. Renderfarm.fi is a free community based rendering service that first opened to the public in summer 2009. The service aims at making accessible distributed rendering available to anybody who needs it, anytime they need it, regardless of their geological location or financial background.
Assembly 2010: Independent movies, Blender and Renderfarm.fi
The producer of Snowblind, Kalle Max Hofmann visited the Renderfarm.fi stand and presented about the creation of Snowblind with #blender.fi community member Hannu Hoffren at Assembly 2010 computer fair in Helsinki, Finland between 6th and 8th of August 2010. As BURP (the open source back-end technology used by Renderfarm.fi) head developer Janus Kristensen was also visiting Helsinki for the fair, we got interviewed for AssemblyTV about Renderfarm.fi, BURP and community based independent movie production. The interview was carried out by Brendan Ratliff (also known with his scene alias Syphus), who we thought did an excellent job in capturing the essence of the underlying technology and concepts. You can now watch the video on the Renderfarm.fi Youtube channel:
Проект получил приз EUROPRIX Quality Seal
2010-11-09: Our resident build guru Gekko just uploaded the new Blender Renderfarm.fi v2.55 builds on to our website. The new build offers new functionality in the form of an interactive summary page that displays feedback on the status of the different settings - something that was only available in the console previously. You can download the latest version of the build from here. The rendering clients for v2.55 will hopefully be up by the end of the week.The problem with Python insists and as of yet the Python devs have not shown much compassion for our cause. If you'd like to help us in getting this issue fixed (meaning that the uploader provided with the main branch of Blender would work directly without tweaks), please go tell the Python devs that you want this fixed. You can do so by logging on and writing a comment on this page. Thank you for your continued support guys!
2010: A Year in Review
Fri, 2010-12-31 12:49 | prodigal_son
Sometimes it's important to reflect on the past in order to appreciate the current. Indeed 2010 was a great year for us. Although it started slowly, our efforts on the back-end (BURP) and front-end (Blender 2.5) are bearing fruit as the service and the open values it advocates are slowly seeping into the public conciousness. I feel that a witness to this fact is our recent nomination to the prestigious World Summit Award as the Finnish candidate in the category of "e-entertainment and games".
I'm pleased to say that since June 2010, we got over 1500 new registrants and the last check on the amount of clients that have attached at one point or another was nearing 2000. That's alot of rendering power - available from anywhere, anytime - to anyone. August saw our "uploader" integrated into the main release of Blender and in the same month we announced our collaboration with the award winning communal movie production platform Wreckamovie.com. Although this integration is yet to really prove it's worth, I'm sure we will be doing alot more stuff with them in the future.
While a lot of work still remains ahead of us, I feel more confident than ever of the fact that open rendering will soon be able to offer a viable, professional, alternative to using costly closed rendering services. In order to get there, here are only some things that you can expect from us in 2011: HDRI support, higher memory limitation on sessions (4GB and up), support for at least one other open source rendering engine and so on.
Finally as we missed the opportunity to wish you all a Merry Christmas, I thought it's only proper that we somehow acknowledge everybody's crunching efforts and wish you a Happy New Year 2011. Thank you all for participating! (Original art by Jani Lintunen).
Для нормальной работы под линупсом используйте
sudo apt-get install libpython3.1
Congratulations to Renderfarm.fi, a winner of the 2011 http://www.wsis-award.org/winner/renderfarmfi-%E2%80%93-making-movies-screensaver-78820110609 in the e-Science and Technology category.
кому инвайт - пишите свой емейл мне в личку
, я вже навантажився вдоль і впоперек на всі телята, навіть не знаю чи варто це ше ліпити...
Не знайшов у них на сайті про застосунки - на які ОС? це тільки ЦПУ?
Д.Р. О! вони партнери із Blender!
2011-09-29: Today I committed the next version of the Renderfarm.fi Uploader into Blender trunk. Without going too much into formal talk, here's the commit message to those of you who are interested:- You must now log in first before doing anything. Old system did everything in one call, while this new system has 3 calls:Login and check password, downloading session informationDo optional session list refreshingHandle file uploads to the service- Changed the UI:You can no longer edit ore_resox or the other ore settings. These are copied from Blender's render settings directlyYou can change ore parts and ore memory usage, but these are tagged as "optional advanced settings"There is now a link to the Renderfarm.fi render panel in the main render panel. You can easily switch between Blender Render and Renderfarm.fi renderThe UI gives you visible errors instead of hiding these in the console, although not all errors are visible- The preparation is performed once the user presses "upload" or changes to the Renderfarm.fi tabThis no longer stops the upload, but instead gives a warning if there are issuesIf a texture is not found, give a warningIf a linked file is not found, give a warning- The file is no longer saved into the original master file, but a copy is created with the name "renderfarm.blend". - Short description field was removed. This still exists code-wise, but it's simply filled with a dummy letter. Instead, the UI asks for simply "description" and "tags". Tags might be implemented soon-ish.- The old method of listing and canceling sessions is completely re-written:The new system fetches out all the user's sessions and stores them in lists, then fetching what is required. The old system required a new XMLRPC call if you wanted to switch your selected list from one to another such as "completed" to "canceled". I removed this "list by session type" -feature entirely and simply added one list that has everything. The sessions still have the % complete next to the name.Canceling works like before, except it gives a visible error if canceling isn't possible (ie session is already running or rejected)There is a refresh button that fetches out new listings from the server- Particles generate a warning:If there are emitter type particles, recommend checking particle bakingIf there are hair type particles with child_type 'SIMPLE', change the mode to 'INTERPOLATED'. This seems to fix most of our problems. Also shows a note about this- Fluid simulations generate a warning about them not working at all. This won't prevent uploading.The most adventurous of you can download the latest Blender trunk and fetch the script from it, then place it in 2.59/scripts/addons. Otherwise, you can simply wait for the Blender 2.60 release which has the new version. If you spot any bugs, don't be shy to mention them!
Renderfarm.fi is currently under maintenance. We should be back later this week. Thank you for your patience.
A new application is available for the project Renderfarm.fi
Project URL: http://www.renderfarm.fi/
Data from this application: http://wuprop.boinc-af.org/results.py?projet=Renderfarm.fi&application=Cycles
не прошло и 3 года как в renderfarm.fi я набрал 10к очков
Интересный проект. Возможно, станет приемником судоку для меня
Кстати, у кого есть Mac OS X - присоединяйтесь есть специфичные для данной ОС WU
Ну удивление получил три задания от проекта, хотя на сайте тишь да гладь...
мне пришёл вот такой любопытный(?) http://katoshka.gn-render.com/ и пассивный доход))
развод или таки серьёзную штуку осилили ?
я-то не читал ))
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