Golem@home

http://www.demo.cs.brandeis.edu/pr/golem/download.html

http://www.rechenkraft.net/wiki/index.php?title=Golem%40home


The GOLEM@Home Project designed and evolved robotic lifeforms via a screensaver application. The screensaver randomly created a population of virtual robots on users' systems and then evolved them (the rule for evolution was survival of the robots who could move the greatest distance over an infinite plain). Every week or so a few of a user's robots moved to someone else's Golem screensaver and a few of someone else's robots moved to the user's screensaver (this feature could be disabled for users worried about security). The virtual robots contained design information that could be used to build actual working robots.

Количество хостов - 30 000