Open rendering Environment - renderfarm.fi, Рендер заданий из программы Blender |
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Open rendering Environment - renderfarm.fi, Рендер заданий из программы Blender |
Death |
Jan 27 2009, 13:36
Пост
#1
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<script ///> Група: Moderators Повідомлень: 6 371 З нами з: 5-November 03 З: Kyiv Користувач №: 26 Стать: НеСкажу Free-DC_CPID Парк машин: гидропарк jabber:deadjdona@gmail.com |
Проект "Open rendering Environment (ORE)" ----------------------------------------------------------------------------------------------------------
ТОП-20 участников: ---------------------------------------------------------------------------------------------------------- Дата основания команды - 27.01.2009 Капитан - Death ---------------------------------------------------------------------------------------------------------- Для присоединения к команде Украины: 0. зарегистрируйтесь на сайте проекта http://www.renderfarm.fi/user/register 1. Загрузите BOINC менеджер (Если его у Вас еще нет!) 2. Перейдите в "расширенный вид" 3. Выберите сервис ---> добавить проект 4. Введите адрес проекта http://www.renderfarm.fi/ 5. Введите свои регистрационные данные. 6. Найдите нашу команду. Она называется Ukraine и адрес ее [url=]http://www.renderfarm.fi/team_members.php?teamid=202&sort_by=total_credit&offset=0[/url] вы могли видеть выше. 7. Если есть доступные для загрузки задания Вы их получите и начнете расчеты. ---------------------------------------------------------------------------------------------------------- Новичкам: статья со скриншотами, как поставить и настроить BOINC-менеджер ---------------------------------------------------------------------------------------------------------- Полезная информация: Для идентификации пользователя в BOINC могут служить 2 вещи: 1) пара e-mail/пароль 2) межпроектный идентификационный ID (Cross-project ID) - 32значное шестнадцатиричное число. Если Вы пожелаете подключится ещё и к другому BOINC-проекту, то помните: чтобы не плодить новых аккаунтов при подключении к новому проекту или команде, нужно обязательно везде регистрироваться с одним и тем же Именем и EMAIL. если при регистрации в проекте указать другой e-mail , BOINC создаст новый аккаунт с тем же именем! В этом случае рекомендуется зайти во все ваши аккаунты и во все проекты и где надо поменять емейл на нужный. Через некоторое время ваши аккаунты сольются в один с одним cross-project-id. ---------------------------------------------------------------------------------------------------------- О проекте: http://www.renderfarm.fi/about (Show/Hide) Ссылки по теме: График ППД команды "Ukraine" [img_]картинка с проекта http://boincstats.com/stats/boinc_team_gra...p?pr=bo&id=5558[/img_] CODE http://wiki.bc-team.org/index.php?title=ORE-Open_Rendering_Environment/en Для нормальной работы под linux: используйте sudo apt-get install libpython3.1 Це повідомлення відредагував Rilian: Sep 25 2011, 11:26 |
nikelong |
Sep 6 2010, 23:23
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#31
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Тера ранчер Група: Trusted Members Повідомлень: 11 909 З нами з: 19-March 05 Користувач №: 92 Стать: Чол |
2010-09-06: Renderfarm.fi - Renderfarm.fi and Wreckamovie.com launch integration
We're excited to announce that new integrated functionality between Renderfarm.fi and the communal movie production website Wreckamovie.com has been launched. Users of Wreckamovie.com are offered a simple way to create an account on Renderfarm.fi, synchronize the accounts and add their own sessions from Renderfarm.fi as "shots" on Wreckamovie.com. As this is planned to be the first stepping stone in integration, we hope that the future will bring users of both services many more cool features. Wreckamovie.com - started some three years ago by the same people who gave life to Star Wreck: In the Pirkinning (the most viewed Finnish film of all times) - is a free to use web service that brings people together in order to create movies. The service recently achieved a milestone as the first full-length feature film to incorporate the concept of using community manpower from the beginning to the end of the production, Snowblind, was finished. Renderfarm.fi is a free community based rendering service that first opened to the public in summer 2009. The service aims at making accessible distributed rendering available to anybody who needs it, anytime they need it, regardless of their geological location or financial background. Assembly 2010: Independent movies, Blender and Renderfarm.fi The producer of Snowblind, Kalle Max Hofmann visited the Renderfarm.fi stand and presented about the creation of Snowblind with #blender.fi community member Hannu Hoffren at Assembly 2010 computer fair in Helsinki, Finland between 6th and 8th of August 2010. As BURP (the open source back-end technology used by Renderfarm.fi) head developer Janus Kristensen was also visiting Helsinki for the fair, we got interviewed for AssemblyTV about Renderfarm.fi, BURP and community based independent movie production. The interview was carried out by Brendan Ratliff (also known with his scene alias Syphus), who we thought did an excellent job in capturing the essence of the underlying technology and concepts. You can now watch the video on the Renderfarm.fi Youtube channel: http://www.youtube.com/RenderfarmFi -------------------- |
Rilian |
Sep 15 2010, 19:47
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#32
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
Проект получил приз EUROPRIX Quality Seal
QUOTE I'm happy to announce that we received notice today that Renderfarm.fi has been chosen to receive the EUROPRIX Quality Seal. EUROPRIX was started by the Austrian presidency in 1998 as an EU member states initiative, supported by the European Commission DG Enterprise and Information Society, governments of other countries in the European Union and private industry. Its main activity was the organisation of the pan-European Multimedia Content Award.Anja Pohl from the EUROPRIX offices in Salzburg, Austria writes: We would like to thank you very much for your participation in the EUROPRIX Multimedia Awards 2010. We want to congratulate you on the high quality of your EUROPRIX Multimedia Awards 2010 entry and are delighted to inform you that your project with the ID 1049 was awarded the official EUROPRIX Quality Seal. The Quality Seal winners will be showcased within September on the EUROPRIX website.Your achievement is outstanding because 299 entries from 30 countries were evaluated by the jury team of the EUROPRIX Multimedia Awards. Your project was evaluated in two rounds by two different panels of jurors. By awarding the quality seal they wish to recommend your project to consumers and users. The EUROPRIX Quality Seal is proof that your project is highly innovative and creative. Only 36 projects received the quality seal.It goes without saying that Renderfarm.fi's success in this multimedia competition is directly tied to the work carried out for years by Janus Kristensen in BURP. In this I think the Quality Seal should apply to the original project aswell. Equally I think this has been a team effort so I'd like to thank my development team of Nathan Letwory, Jesse Kaukonen, Olivier Romand and Samuel Anjam for their efforts. I also thought that this would also be a perfect time to thank all the people who've contributed to the project in the form of their thesis works and/or traineeships at Laurea UAS: Lauri Viitala, Lassi Haaranen, Heikki Seppälä, Niko Suomalainen, Jani Lintunen, Juha Laakso, Mikael Kääriäinen and Laura Aspholm. Finally I'd like to thank all of you - the volunteers. You make Renderfarm.fi possible. -------------------- |
Rilian |
Nov 9 2010, 17:44
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#33
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
2010-11-09: Our resident build guru Gekko just uploaded the new Blender Renderfarm.fi v2.55 builds on to our website. The new build offers new functionality in the form of an interactive summary page that displays feedback on the status of the different settings - something that was only available in the console previously. You can download the latest version of the build from here. The rendering clients for v2.55 will hopefully be up by the end of the week.The problem with Python insists and as of yet the Python devs have not shown much compassion for our cause. If you'd like to help us in getting this issue fixed (meaning that the uploader provided with the main branch of Blender would work directly without tweaks), please go tell the Python devs that you want this fixed. You can do so by logging on and writing a comment on this page. Thank you for your continued support guys!
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nikelong |
Jan 6 2011, 00:58
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#34
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Тера ранчер Група: Trusted Members Повідомлень: 11 909 З нами з: 19-March 05 Користувач №: 92 Стать: Чол |
2010: A Year in Review
Fri, 2010-12-31 12:49 | prodigal_son Sometimes it's important to reflect on the past in order to appreciate the current. Indeed 2010 was a great year for us. Although it started slowly, our efforts on the back-end (BURP) and front-end (Blender 2.5) are bearing fruit as the service and the open values it advocates are slowly seeping into the public conciousness. I feel that a witness to this fact is our recent nomination to the prestigious World Summit Award as the Finnish candidate in the category of "e-entertainment and games". I'm pleased to say that since June 2010, we got over 1500 new registrants and the last check on the amount of clients that have attached at one point or another was nearing 2000. That's alot of rendering power - available from anywhere, anytime - to anyone. August saw our "uploader" integrated into the main release of Blender and in the same month we announced our collaboration with the award winning communal movie production platform Wreckamovie.com. Although this integration is yet to really prove it's worth, I'm sure we will be doing alot more stuff with them in the future. While a lot of work still remains ahead of us, I feel more confident than ever of the fact that open rendering will soon be able to offer a viable, professional, alternative to using costly closed rendering services. In order to get there, here are only some things that you can expect from us in 2011: HDRI support, higher memory limitation on sessions (4GB and up), support for at least one other open source rendering engine and so on. Finally as we missed the opportunity to wish you all a Merry Christmas, I thought it's only proper that we somehow acknowledge everybody's crunching efforts and wish you a Happy New Year 2011. Thank you all for participating! (Original art by Jani Lintunen). http://www.renderfarm.fi/blog/prodigalson/2010-year-review -------------------- |
Death |
Feb 9 2011, 14:14
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#35
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<script ///> Група: Moderators Повідомлень: 6 371 З нами з: 5-November 03 З: Kyiv Користувач №: 26 Стать: НеСкажу Free-DC_CPID Парк машин: гидропарк jabber:deadjdona@gmail.com |
Для нормальной работы под линупсом используйте
sudo apt-get install libpython3.1 -------------------- |
Rilian |
Aug 1 2011, 10:57
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#36
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
Congratulations to Renderfarm.fi, a winner of the 2011 World Summit Award in the e-Science and Technology category.
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Rilian |
Sep 25 2011, 10:45
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#37
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
есть ВЮ
кому инвайт - пишите свой емейл мне в личку -------------------- |
Володимир |
Sep 25 2011, 11:16
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#38
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кранчер з фермою Група: Trusted Members Повідомлень: 659 З нами з: 29-June 11 З: Хмельницький 2016 (Khmelnytsky) Користувач №: 1 830 Стать: Чол Free-DC_CPID Парк машин: i5-4200M @ 2.50GHz |
, я вже навантажився вдоль і впоперек на всі телята, навіть не знаю чи варто це ше ліпити...
Не знайшов у них на сайті про застосунки - на які ОС? це тільки ЦПУ? Д.Р. О! вони партнери із Blender! -------------------- |
Rilian |
Sep 25 2011, 11:24
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#39
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
, я вже навантажився вдоль і впоперек на всі телята, навіть не знаю чи варто це ше ліпити... Не знайшов у них на сайті про застосунки - на які ОС? це тільки ЦПУ? Д.Р. О! вони партнери із Blender! в любом боинк проекте набери /apps.php http://www.renderfarm.fi/apps.php да, тольк CPU, и еще памяти требует, желательно не меньше 1ГБ свободной о, интересная штука походу регистрация уже открыта http://www.renderfarm.fi/user/register -------------------- |
Володимир |
Sep 25 2011, 11:32
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#40
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кранчер з фермою Група: Trusted Members Повідомлень: 659 З нами з: 29-June 11 З: Хмельницький 2016 (Khmelnytsky) Користувач №: 1 830 Стать: Чол Free-DC_CPID Парк машин: i5-4200M @ 2.50GHz |
, я вже навантажився вдоль і впоперек на всі телята, навіть не знаю чи варто це ше ліпити... Не знайшов у них на сайті про застосунки - на які ОС? це тільки ЦПУ? Д.Р. О! вони партнери із Blender! в любом боинк проекте набери /apps.php http://www.renderfarm.fi/apps.php да, тольк CPU, и еще памяти требует, желательно не меньше 1ГБ свободной о, интересная штука походу регистрация уже открыта http://www.renderfarm.fi/user/register О дякую! не знав за .../apps.php Пам’яті вистачить; погано шо тіки на ЦПУ Запишуся на всякий випадок -------------------- |
Rilian |
Sep 29 2011, 12:36
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#41
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
2011-09-29: Today I committed the next version of the Renderfarm.fi Uploader into Blender trunk. Without going too much into formal talk, here's the commit message to those of you who are interested:- You must now log in first before doing anything. Old system did everything in one call, while this new system has 3 calls:Login and check password, downloading session informationDo optional session list refreshingHandle file uploads to the service- Changed the UI:You can no longer edit ore_resox or the other ore settings. These are copied from Blender's render settings directlyYou can change ore parts and ore memory usage, but these are tagged as "optional advanced settings"There is now a link to the Renderfarm.fi render panel in the main render panel. You can easily switch between Blender Render and Renderfarm.fi renderThe UI gives you visible errors instead of hiding these in the console, although not all errors are visible- The preparation is performed once the user presses "upload" or changes to the Renderfarm.fi tabThis no longer stops the upload, but instead gives a warning if there are issuesIf a texture is not found, give a warningIf a linked file is not found, give a warning- The file is no longer saved into the original master file, but a copy is created with the name "renderfarm.blend". - Short description field was removed. This still exists code-wise, but it's simply filled with a dummy letter. Instead, the UI asks for simply "description" and "tags". Tags might be implemented soon-ish.- The old method of listing and canceling sessions is completely re-written:The new system fetches out all the user's sessions and stores them in lists, then fetching what is required. The old system required a new XMLRPC call if you wanted to switch your selected list from one to another such as "completed" to "canceled". I removed this "list by session type" -feature entirely and simply added one list that has everything. The sessions still have the % complete next to the name.Canceling works like before, except it gives a visible error if canceling isn't possible (ie session is already running or rejected)There is a refresh button that fetches out new listings from the server- Particles generate a warning:If there are emitter type particles, recommend checking particle bakingIf there are hair type particles with child_type 'SIMPLE', change the mode to 'INTERPOLATED'. This seems to fix most of our problems. Also shows a note about this- Fluid simulations generate a warning about them not working at all. This won't prevent uploading.The most adventurous of you can download the latest Blender trunk and fetch the script from it, then place it in 2.59/scripts/addons. Otherwise, you can simply wait for the Blender 2.60 release which has the new version. If you spot any bugs, don't be shy to mention them!
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Rilian |
Oct 3 2011, 09:22
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#42
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
Есть ВЮ
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Rilian |
Dec 21 2011, 13:31
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#43
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
Renderfarm.fi is currently under maintenance. We should be back later this week. Thank you for your patience.
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Rilian |
Mar 5 2012, 12:49
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#44
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
A new application is available for the project Renderfarm.fi
Project URL: http://www.renderfarm.fi/ Data from this application: http://wuprop.boinc-af.org/results.py?proj...lication=Cycles -------------------- |
Rilian |
Mar 12 2012, 18:51
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#45
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interstellar Група: Team member Повідомлень: 17 049 З нами з: 22-February 06 З: Торонто Користувач №: 184 Стать: НеСкажу Free-DC_CPID Парк машин: ноут и кусок сервера |
не прошло и 3 года как в renderfarm.fi я набрал 10к очков
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Lo-Fi Версія | Поточний час: 27th September 2024 - 03:07 |